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Europa universalis 4 best idea groups
Europa universalis 4 best idea groups









europa universalis 4 best idea groups

After that it is time to obtain Manila that you can get by declaring war on Maynila and allies once you think you can manage.ģ: Once the foothold is there and you unlock your first idea group, you take Exploration and use this to prepare for gaining Colonialism around 1500. Most dangerous is landing all your troops into a nearby provinces before the war. I think I queued up 2 light ships and then 2 infantry units (not certain anymore about the number of lightships before the units). Your first target is a no CB war on Pangasinan before they have allies. Your other points (Military mainly) you save up to develop Manila to unlock the Renaissance. Use your diplomats to improve relations with the most nearby countries around Manila.Ģ: Main goal is to get a foothold in the rich spice island, move your capital to Manila and tech up admin asap to unlock the first idea group.

europa universalis 4 best idea groups

Royal marriage with Ming and keep those relations good. Make him the general training your units, and with some luck it might even be a decent leader. Since it is a crap one it is key to make him go away as fast as possible. The starting trait of the ruler must not cost you money in any form. Send your lightships there to protect trade as well and build lightships to increase your trade. Put your traders in place to steer towards Beijing and collect there. Train your units for extra modifiers from professionalism in battle. Most sell this stuff, but I keep them on for my initial expansion that will require some naval tinkering in battle. Short Versionġ: Initial start: At start you have some units and a small navy with some galley’s.

europa universalis 4 best idea groups

Own or have a subject own the entire world as Ryukyu.

  • More Major Steps and Notable Situations of My Game.










  • Europa universalis 4 best idea groups